Both plates are marked blue and in the upper part of the picture you can see the teleportation shrine. In the middle you can find a campfire with which you can talk and learn about a trial that takes place here. During "A Powerful Awakening" quest you reach Meistr Siva's basement where you must perform a special ritual that can allow you to go back to Hall of Echoes. After that you unlock the door and you will be able to enter inside. You will be presented with two sentences and you need to solve them both in order to complete the puzzle. - Check out the following picture. Driftwood - Mordus' house. You should be interested only in the one named Qanna. Find … Ignore it for now. Inside you will find a few petrified characters. You must solve a puzzle and … You must solve a puzzle and you can check its solution by using Spirit Vision ability (you can get it during "Powerful Awakening" quest which is described in this guide). This has included new missions and balancing to the PC version coinciding … Position a resistant character on the large button and then properly operate the three small buttons. Start with a conversation with the object that is in front of the force field. The next room contains a sarcophagus and closed gate. Now, you have to activate the statues in the right order: Amadia, Tir-Cendelius, Duna, Zorl Stissa, Xantessa, Vrogir and Rhalic. Here you can see the pressure plates that have to be weighed, so that the puzzle to open the door to Mordus' house is finally solved. Start of the quest To start the quest you need to find hidden skull in Mordus house: There are two ways to open it: Lockpick the skull Get the gem from Wrecker’s Cave after the fight with Mordus Pressure plate puzzle … For the first one, the word will be CUR. Divinity Original Sin 2 Guide, walkthrough, Light up the torches near The Burning Prophet's statue, Going through Deathfog and reaching Bloodmoon Island. Place characters on both of them (or any heavy objects) and then wait for the wall to move. After that you can have a conversation with the chest by using a character from Lizard race (such as The Red Prince) or you can use Mask of the Shapeshifter and change any of your characters into a Lizard. In the basement, below his house, you can find a room with plates and door that is locked with a magic lock. Use Obsidian Lancet that will turn into Blood Obsidian Lancet; Combine (in crafting menu that is opened by pressing "G" key) Ritual Bowl, Blackroot and Bloody Obsidian Lancet; The mix must be placed on grates and, after that, you must interact with Incinerator Control Valve, Use Hail Strike or Winter Blast on the Winter totem, Use Rain Blood or Flesh Sacrifice on the Spring totem. Once you enter inside, your first objective is to find two buttons - they're on the right and on the left from the door (both locations are shown on the above pictures). This walkthrough and guide will help you through the main quests and side quests, offer tips to help you on your way, have a full list of skills so you can plan builds out, and more.Divinity: Original Sin 2 is a Larian Studios CRPG and the sequel to the 2004 hit Divinity: Original Sin. Otherwise your character will be petrified. Warning - you must perform this ritual again if you want to get another ability from Sourcery school. His house is the one west of the tavern. This site is not associated with and/or endorsed by the Larian Studios or Larian Studios. This puzzle is connected to a quest with the same name. A chest, hidden in the newly opened room, contains the third Teleporter Pyramid. In the place presented in the picture above you can come across 4 totems, each representing one season. Finish the sentence with very, awful, rotten. You must fight with it. There you can find door that can't be opened in a normal way. After that a new character, called Eternal, will appear in the room. These two actions open the entrance and inside of it you can find a sarcophagus with a treasure. To solve this puzzle, all you need to do is give each word a symbolic letter in the sentences they are used in to make things easier for you. While keeping the rest of your party in the sarcophagus room, select one of your more resilient party members to proceed to the … In order to solve this puzzle, you must light up all 5 torches at the same time. Mordus' house is accessed during 'Shadow Over Driftwood' quest. The alchemic ingredients are located in this closet. The Spirit Vision ability you will receive as part of the main quest. As soon as you have push the pressure plates in correct pattern, the locked door opens with a blue light and you can finally solve the mystery behind it. In order to solve this puzzle on your own without companion, you need four heavy objects with them you can push the pressure plates down. First press the middle one and repeat it until water appears in the second room. Mordus' House Elemental Puzzle This one is pretty simple. When you reach the cliffs located near the entrance to The Wreckers Cave, you will come across The Burning Prophet statue (connected to a quest with the same name). This allows you to locate a hidden lever (you can see it in the picture above). Speak with Lohar in Undertavern [1]. In this guide, we will show you how to solve this pressure plate puzzle and unlock Mordus’ cellar door. In Driftwood arena, east from the teleportation shrine, you can find a room separated from all directions. Tell the dwarf sleeping there you were sent by Lohar … It was only after dealing with him and reporting back to Lohar that I went to Mordus' house near Driftwood Square and searched the basement. If you head towards that … Approach the object with a character that has a lot of Wits points (about 25 - you can increase your amount by using Peace of Mind spell). You simply have to place any of the items on the right plates (you can place characters or urns that are nearby). I'm on Act 2 and have just done the Mordus quest. We found a letter addressed to Mordus in his chambers. Return to Mordus' house and activate the skull with both eyes now. Now, you must complete the following steps: This creates a green hallucinogenic smoke cloud that can help you access Hall of Echoes where you can get Spirit Vision ability. Reaper's Coast - The Wreckers Cave entrance. You can find this by assi… There are two dwarfs trapped behind a stone door. As soon as you have push the pressure plates in correct pattern, the … You can use an area spell (such as Fireball, Ignition or Supernova) or you can spill Oil under the torches (by using Oil Flash item, Oil barrels or Fossil Strike ability) and then set it on fire. There is a puzzle in Mordus' house in Driftwood (2nd level basement). Welcome to Neoseeker's Divinity: Original Sin 2 walkthrough and guide. Now, you simply have to enter inside and search a chest and a skeleton that lies next to a wall. It mentioned his attempt to assassinate Lohar at the behest of … 3. But first, you need to find another Blackroot - this plant is in Cloisterwood (right next to a teleportation shrine). If you already have the Spirit Vision ability then you can use it to see the correct order of the pressure plates and solve the puzzle easily. However, your objective is to pull the sword from the sarcophagus. Mordus’ House Elemental Puzzle This one is pretty simple. - Your task is to place your characters or the heavy objects on the plates in such a way that the symbols above them are arranged in the same way as the ones on the locked door. After that you can collect your reward from a chest that will appear in the campfire. There are plates east and west from the previously mentioned shrine (marked in the picture above) that must be pressed. In Divinity Original Sin 2, during the Taste of Freedom quest you will come across a locked door in the cellar of Mordus’ basement in Driftwood. North from the Stonegarden Graveyard checkpoint you can come across a tomb with two statues in front of it - Curious Angelic Statue and Broken Angelic Statue which is missing a head. Then, you have to activate the statues in a certain order. Separate one character (preferably one with strong magic armor) from the rest of the team, open the door that leads south and position that character on the large button in the middle of the next room. In this chapter, you can find solutions for all puzzles that you can come across during your exploration of a huge location called Reaper's Coast. In the Stonegarden Graveyard you will find a crypt protected by a hostile dog, Andras. Under Ryker's house (the yellow flag with Ryker's Rest written on the map - you reach that place during "A Generous Offer" quest) you can find his Private Chambers. Now select another character and cast Spirit Vision to reveal 3 new buttons on walls. On one of the walls, next to a mirror, you can find a hidden lever. The door to Mordus' location is a … Pick it up and go back to the statues. You will get inside it during the quest "All in the Family". First, you must use Teleportation spell (or the item that you use during "The Teleporter" quest) to take the chest out of fire. A key or thievery skill is required for entering the crypt - the key can be found inside the Gated Crypt. During "A Generous Offer" quest you reach an ancient temple at the end of which you can find a force field that blocks you from making progress in the quest. After that you must interact with the second angel and turn its back towards the tomb. Defeat the woman and collect the Shadowed Tomb Key and a Ripped Page from her corpse. You must solve a puzzle if you want to turn it off. Interact with the statue and select "Attempt to repair the statue" option. In case if you don’t have this ability, then you can follow our guide to solve this puzzle. Once you defeat him, you can use the Gated Crypt Lever and enter the crypt. Go to Mordus house west of the tavern. Finish the process with the button on the right side - this will create a Blessed Fire. There's a skull … Puzzle in Mordus basement? Shadowed Tomb / Johanna's Tomb is a tomb that can be found in the Stonegarden Graveyard. The base line is that you need to use Spirit Vision to see the solution (that appears at the top of the block of squares). Divinity Original Sin 2 Guide by gamepressure.com. Important - If you want to get the treasure hidden in the sarcophagus near Qanna, you must cast Fortify on your character before interacting with the object. a Fireball spell. It's the one with the elemental switches in front of the locked door. Shadow over Driftwood is one of the many Quests found in Divinity: Original Sin 2.. 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